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92 results found for "cool stuff"

  • Rigging Control Consoles

    EE Staff Stage Events Jun 3, 2025 The family of SceneControl® 5000 controllers now has a console for

  • The Secret Behind Quiet and Comfortable Golf Carts? Industrial Grade Products

    EE Staff Sports Nov 25, 2025 With more than 34,000 golf courses around the world, there is a growing

  • Wicked Technology on Stage at Comic-Con

    Edited by EE Staff Stage Events Nov 25, 2025 Held at the Manchester Grand Hyatt’s Seaport Ballroom, the

  • AI Workflows Boost Efficiency for Artists and Producers

    Edited by EE Staff Film and TV Oct 13, 2025 Games Mid-2024, Autodesk unveiled its latest advances in Flow Studio is a solution which combines AI with established tools to help artists more easily animate An artist’s time has always been their most valuable resource, so being able to bring them AI tools to Users benefit not only from high-quality renders, but also from a fully integrated tool that maximizes their workstation’s hardware, eliminating costly file transfer workflows across multiple tools.

  • EARL the Bowling Robot Can Reproduce Virtually Any Throw

    Edited by EE Staff Sports Nov 17, 2025 Games When the U.S.

  • Volcanoes Explode on Interactive Table Exhibit

    Edited by EE Staff Museums Sep 12, 2025 Ideum recently completed an interactive exhibit for the Volcano inch Ideum Presenter is programmed to be a Digital Docent providing maps, FAQs, and other day planning tools

  • The Surprisingly Clever Water Technology Behind Camp Snoopy's River Raft Ride

    Edited by EE Staff Theme Parks Dec 15, 2025 For nearly a century, Charles Schulz’s beloved Peanuts characters Aquatic and Six Flags Entertainment’s creative group worked with SplashBotix at its Austin, Texas test pool “The SplashBotix test pool has become an extremely valuable tool for us,” says SplashBotix Program Director

  • LightWave 11.5 3D Software Used in Video Games

    EE Staff Film and TV Jun 4, 2025 In Dracano, a volcanic eruption in the Pacific Northwest spews lava, It was also the primary tool for creating the 220 live action visual effects composites. had motion blur available at the wireframe stage, but now its addition in the VPR makes this valuable tool “Having a wide array of tools ensures that we have the right one for the unique challenges of every task ultra-low or low-budget features, our visual effects team needs powerful, cost-effective 3D animation tools

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